Rating momentum
Okay: 6.5/10 across 723 ratings. Decent score — check if the gameplay loop clicks for you.
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Okay: 6.5/10 across 723 ratings. Decent score — check if the gameplay loop clicks for you.
Leans into Indie, Racing — a quick read on whether that fantasy matches what you usually enjoy.
16 media reviews
Table Top Racing: World Tour feels like it could be a fun multiplayer battle racer, but it falls flat. The gameplay seems stuck in first gear, the races are too quick and easy, and – most damaging of all – the game has no real personality of its own. Sure, it'll probably provide you with a cheap thrill for 10 minutes or so, but look any further, and you'll realise that this is just the chassis of a far better game.
Read full review ↗Table Top Racing: World Tour - Nitro Edition is a fun racing title for the Nintendo Switch, but it stumbles as an undocked experience.
Read full review ↗While Table Top Racing: World Tour Nitro Edition introduces new content not present on other platforms, it still comes short of feeling like a good racer. The sense of speed isn’t there, the tracks are inspired but get dull fast & the core gameplay just isn’t fun.
Read full review ↗In the end, Table Top Racing: World Tour is fine. The physics can be wonky at times, and the upgrade system is laughable given the large coin payout per race, but the racing itself is solid enough that a few people will be able to overlook those flaws. It's a solid single-player experience due to the game's overall length, but with inactive multiplayer community, it becomes a tough sell. It's cheap enough that people who don't normally play multiplayer in their racing games won't mind anyway, but for those looking for a more complete arcade-style racing experience on the Xbox One, World Tour falls squarely in the middle of the pack.
Read full review ↗TTR makes me reminisce early school years, playing Micro Machines on Windows 3.1. It merges old fun with new graphics, giving us a game worth playing, but... Unfortunately it doesn't offer enough to entertain for long and it lacks all the aspects that will retain hardcore racing enthusiasts for longer than a few races.
Read full review ↗Table Top Racing: World Tour is not a bad game per se, but it lacks the "spark" we felt playing classics of the genre like Re-Volt or MicroMachines. There's a lot of content to go through, tons of events and championships to win, but at the same time there's lot of repetitiveness, and the AI-controlled cars can be real jerks. The biggest flaw, however, is the lack of a split-screen multiplayer mode.
Read full review ↗If the idea of racing pint-sized cars around on gigantic-looking tabletop tracks sounds like a good time, you'll probably get more than your money's worth from Table Top Racing.
Read full review ↗From time to time Table Top Racing: World Tour can feel a bit mundane; like it's missing a certain je ne sais quoi. It's a game I keep coming back to though, playing the odd hour here and there between other titles, and with this approach I greatly appreciate its charm.
Read full review ↗Speeding around colorful tracks launching missiles, dodging oil slicks, and earning coins is something we've seen countless times in the past, but TTR gets most of it right so it still feels like a race worth winning.
Read full review ↗Table Top Racing World Tour is already a hell of an addictive little racer, but its long term charm completely relies on the online community – something that past history proves is a tricky proposition. It’s currently got just enough variety and draw to keep you going back for more, but it won’t be long before you find yourself exhausting everything the single player brings and that is when you’ll start looking for something extra. Should the online side really take off though, then, well, this could be a table top racer to challenge the very best.
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