Rating momentum
Okay: 6.9/10 across 1.9k ratings. Decent score — check if the gameplay loop clicks for you.
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Okay: 6.9/10 across 1.9k ratings. Decent score — check if the gameplay loop clicks for you.
Leans into Puzzle, Adventure, with a main story around 3.4h. Check if that style and time commitment fit you.
20 media reviews
Somerville has ties to modern legends Limbo and Inside, but it’s equally reminiscent of another Hall of Famer: Out of This World. The end result is a unique physics-based puzzle adventure that isn’t quite on the level of the games that inspired it, but is nevertheless an extraterrestrial nightmare worth exploring.
Read full review ↗Jumpship's wordless debut comes uniquely structured, but neither the story nor the gameplay do enough to help it carry the torch it's been passed.
Read full review ↗Somerville never hits its stride, thanks to flat direction and frustrating mechanics.
Read full review ↗I suppose, then, that Somerville is the most welcoming of the three games, starting with the familiar, and riding the slow, exponential line upward into the bizarre. Wise choice. For all the craft required to make a clear, playable movie, nothing beats the otherworldly weirdness of video games.
Read full review ↗Jumpship's debut is a fantastic sci-fi tale with an intense atmosphere and wonderfully touching narrative, even if there are a few puzzle and movement frustrations.
Read full review ↗Somerville is held back by technical shortcomings, but is full of impressive moments worth experiencing with the lights turned low and and your headphones up high. The father’s adventure lingers in my mind as I reflect on what happened, and those memories do ultimately outweigh the technical shortcomings. I hope time will provide improvements to bring the game to where it deserves to be, which is high in the sky alongside the ships of the invading forces.
Read full review ↗One man and his dog traverse the English countryside after an alien invasion in this haunting, wordless game: a masterclass in foreboding sound design and minimal storytelling
Read full review ↗“Somerville” reminded me of the qualities that I cherish in adventure games, particularly their ability to plunge one into the unexpected. I appreciated how its mechanics sidestep the usual weaponry that goes along with science-fiction games. (A gun-toting, super-soldier shows up at one point, but things don’t end well for them.) “Somerville” effortlessly pulled me in from moment to moment because I was eager to discover the next audiovisual flourish around the corner. There is a sequence toward the end where the man revisits places that is particularly captivating for the way in which it makes the familiar strange. That said, I was a little disappointed with the final scene in the game, which struck me as an overly familiar allusion to the ending of Tarkovsky’s film “Solaris.” But that aside, “Somerville” is the best adventure game I’ve played since “Little Nightmares 2.”
Read full review ↗Mechanically simple but visually engrossing, Somerville offers an interesting, if not particularly deep, sci-fi adventure.
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