Rating momentum
Pretty good: 7.6/10 across 589 ratings. Overall vibes are good; safe to add to your backlog.
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Pretty good: 7.6/10 across 589 ratings. Overall vibes are good; safe to add to your backlog.
Leans into Role-playing (RPG), Adventure, Indie — a quick read on whether that fantasy matches what you usually enjoy.
18 media reviews
Morsels is a charming rouglite with addictive gameplay, fantastic music, and fun creatures to find and control. Unfortunately, some issues began to compile, and it prevented me from fully appreciating the full picture.
Read full review ↗Morsels reminds me of titles like The Binding of Isaac and Enter the Gungeon. If you enjoy the moreish, addictive nature of short, spontaneous bursts of gameplay, then you’ll enjoy this for sure. It’s weird yet wonderful, and with the Xbox Play Anywhere functionality, it opens many doors on the Xbox platform to play across all your devices. I highly recommend this if you’re into the twin-stick roguelite genre, which is fun to play yet difficult to master.
Read full review ↗Morsels is a colourful yet gritty title where you play as a mouse trying to take down a league of evil cats. It doesn't hold your hand, making it a fairly challenging experience.
Read full review ↗Morsels is an ambitious indie roguelite that just doesn't deliver. The game shines with a distinctive aesthetic identity, but between shockingly unclear mechanics, poor game balance, and unsatisfying moment-by-moment gameplay, it otherwise has little to offer.
Read full review ↗Morsels is the kind of game that sparks curiosity and frustration in equal measure. There's a creative universe here, full of ideas, style, and grotesque humor, but it stumbles by being more complex than necessary. Amidst impeccable visuals, a great soundtrack, and creatures with memorable (and disgusting) designs, there's a feeling that the game gets a little lost among its own layers. In the end, the adventure leaves a bittersweet feeling: we're faced with a package with a lot of personality, but one whose potential ends up being limited by some tougher choices that frustrate the player instead of encouraging new attempts and strategies in the shoes of a brave little mouse.
Read full review ↗While it has a great art style and general roguelike base experience, there are too many unexplained elements and inconsistencies not to get frustrated with it
Read full review ↗Morsels is like watching a Darwinistic ritual in real time of mould spores duking it out on a slice of margherita that even Pizza Rat ignored. It’s visually captivating, and there’s always a new body horror to look at. But like the food bits scattered around the levels, it grows stale run after run. There’s a bit too much fuzz that clouds up the systems, making them feel too shallow to invest much energy into.
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