STAGING Version - 1071

Sign In

awwReels

Game type

All types

Main game

Remake

Remaster

Expanded game

Port

Standalone expansion

Expansion

DLC

Genre

All genres

Indie

Adventure

Simulator

Strategy

Role-playing (RPG)

Puzzle

Arcade

Platform

Shooter

Sport

Racing

Visual Novel

Card & Board Game

Fighting

Point-and-click

Hack and Slash

Turn-based Strategy

Tactical

Music

Real Time Strategy

Quiz/Trivia

MOBA

Pinball

Sort

Newest

Recent popular

Recent high ratings

Most popular

Top rated

Oldest

Critic rated

Player rated

Backroom Beyond

Backroom Beyond

|Brazil|Puzzle, Adventure

2.4 /10

Eww Painful

Niche

33 ratings
Trailers & screenshots
Why play it

Backroom Beyond is a first-person game that mixes puzzles with single-player adventure in a dark, harrowing environment that makes the player question the protagonist's sanity. Based on the internet myth, Backroom Beyond goes further and makes the player wonder if that journey is about something more personal than anything else. The narrative has two main points. Drawings tell part of the game's story on the walls. The drawings have no defined authorship, which gives them an extra degree of strangeness. The second point is the existence of The Guide, a being that instigates the players to think about their actions in real life. The game basically has one objective throughout its 40-level journey: place the red box over the red button and open the door to the next level. It seems simple at first, but it's not. Each environment has its own logic. If the players feel frustrated because something went wrong in their strategy, they can press the “wake up again" button, which will return them to the beginning of the level.

Story and worldbuilding

The narrative has two main points. Drawings tell part of the game's story on the walls. The drawings have no defined authorship, which gives them an extra degree of strangeness. The second point is the existence of The Guide, a being that instigates the players to think about their actions in real life. The game basically has one objective throughout its 40-level journey: place the red box over the red button and open the door to the next level. It seems simple at first, but it's not. Each environment has its own logic. If the players feel frustrated because something went wrong in their strategy, they can press the “wake up again" button, which will return them to the beginning of the level. Each scenario has a part of the story to be told, whether in the subway, in the snow, in the house, or in an actual backroom. Each place has its dose of tension and wonder.

Game highlights
Rating momentum

Eww Painful: 2.4/10 across 33 ratings. Unless this theme is your jam, maybe wait it out.

Play style

Leans into Puzzle, Adventure, Indie — a quick read on whether that fantasy matches what you usually enjoy.

Reviews

0 media reviews

RATE THIS

All

Media

Member

awwrated

No reviews yet.

Be the first one!