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Zero Parades: For Dead Spies

Zero Parades: For Dead Spies

|Role-playing (RPG), Adventure

8.2 /10

Aww Great!

Hot

2.8k ratings
Trailers & screenshots
Why play it

From ZA/UM comes ZERO PARADES: For Dead Spies – a story-rich espionage RPG. You're a brilliant but tormented operant on a desperate assignment. Pick up the pieces of your broken network, untangle a bloody web of intrigue at the End of History, and prove yourself on the big stage or blow it all up – again.

Story and worldbuilding

Brilliant, burnt-out, possibly cursed – you play as operant Hershel Wilk, alias CASCADE. Five years ago you led your team into the abyss and have been haunted by your failures ever since. Now you've been recalled for a mysterious assignment that may give you a chance to prove yourself again. Fulfil the demands of your assignment by hunting down secrets hidden within the architecture of both the city and the human mind. Collaborate and clash with informants, loyalists, and agitators. Pass skill checks to get them to open up and improve your abilities with the experience you receive. The choices you make affect everything: the loyalty of your friends, the paths you can take, and the fragility of your mind. Find yourself thrown into a three-way struggle for cultural and ideological power, played out across an unforgettable city. You'll go up against international bankers, foreign techno-fascists, psychic doppelgängers, a paranoid TV presenter, a man with a box for a heart, and dozens more. Everyone you meet has their own agendas, beliefs, and secrets for you to uncover and turn to your own ends. In ZERO PARADES, even the world itself is a character with its own secrets, traumas, and miracles for you to discover. Operants go through years of training to learn how to hone their minds into a weapon. Do you favor heightened reflexes, an analytical approach, or perhaps a charismatic angle? Conditioning lets you reinforce Hershel’s thoughts to construct her identity and unlock new ways forward. It’s our snappier successor to Disco Elysium’s Thought Cabinet, you are not only investigating the past, you are shaping the future. Employ a variety of different skills to gain the upper hand in unexpected confrontations with your antagonists. Tactical View pauses time so you can assess your moves and analyse moments ahead of time, as you clash across the urban stage. Will you play it safe or risk it all? The dice decide your fate but a bad roll isn’t always the end – though it will definitely hurt. Pressures simulate the physical and psychological toll of being an operant. Exertion pushes skill checks with dice rolls in your favour – just remember that you’re gambling with your life. Keep your Fatigue, Anxiety, and Delirium in check or face the deadly consequences. In this line of work you're going to fail way more often than you succeed. That much is expected of you. What matters is how you pick yourself back up. If the dice don't go your way (and they won't) you'll have to improvise and hope the consequences are ones you can live with.

Game highlights
Rating momentum

Aww Great!: 8.2/10 across 2.8k ratings. Word of mouth is strong — if you like the genre, go for it.

Play style

Leans into Role-playing (RPG), Adventure, Point-and-click — a quick read on whether that fantasy matches what you usually enjoy.

Reviews

20 media reviews

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GameSpotRichard Wakeling · 18 May, 2026
8/10

It's these systemic enhancements that most notably separate Zero Parades from Disco Elysium. It struggles in other areas, often feeling like a pale imitation of the studio's predecessor--dangerous territory when the likelihood of reaching the same heights is marginal at best.

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EurogamerAlexis Ong · 18 May, 2026
10/10

The second game from Disco Elysium studio ZA/UM, this text-heavy, dice-driven RPG is an exquisitely constructed take on consumerism, empire, nostalgia and beyond.

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PC GamerMaddi Chilton · 18 May, 2026
6.6/10

Despite a beautiful world and some clever mechanical flourishes, Zero Parades doesn't commit to its espionage concept enough to be convincing.

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PolygonGiovanni Colantonio · 21 May, 2026

Zero Parades knows that those choices aren’t always as cut and dry as they appear. When there’s always a gun aimed at your back, even the most disciplined spy is bound to crack eventually. Misinterpret a cipher and “betrayal” quickly becomes “survival.” They have the same number of letters, after all.

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GamesRadar+Alex Spencer · 18 May, 2026
7/10

As a successor to Disco Elysium, ZA/UM's spy-fi RPG is a little too fearful to roll the dice on something new. But if the systems and themes are a little too familiar in Zero Parades: For Dead Spies, that does mean some of the old charm persists – and if you can look past the odd irritation, you'll find an NPC crew worth getting to know in Portofiro.

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DestructoidAidan O'Brien · 18 May, 2026
9/10

Zero Parades: For Dead Spies is not an easy game, and within that difficulty it explores interesting themes related to media, ideas, curiosity, and the danger of drive. It digs deep to find its own identity while also being built on the foundation of previous work from developer ZA/UM, and does so successfully.

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RPG SiteHayes Madsen · 21 May, 2026
9/10

Zero Parades: For Dead Spies is an engrossing tale of espionage intrigue with superb writing and roleplaying mechanics, all wrapped up in a compelling reflection on the role of media in government and society at large.

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RPG FanBen Love · 21 May, 2026
6.5/10

Zero Parades: For Dead Spies is simultaneously too beholden to the structure and design established by Disco Elysium, yet fails to capture the same sense of immersion and authentic representation of humanity that made its predecessor so special.

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Hardcore GamerIvanir Ignacchitti · 18 May, 2026
8/10

Zero Parades: For Dead Spies brings a new take from studio ZA/UM on the narrative RPG format, now digging into espionage drama.

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GRYOnline.plAnna Garas · 9 Jul, 2026
7.5/10

ZERO PARADES is a game that needlessly sabotages itself by offering a knock-off of Disco Elysium writing style instead of developing its own voice. It’s a shame, because in terms of plot structure and gameplay, the new ZA/UM game surpasses its predecessor in places, so if only they’d focused on doing things their own way, we could have ended up with something truly remarkable.

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