Rating momentum
Pretty good: 7.8/10 across 10 ratings. Overall vibes are good; safe to add to your backlog.
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Pretty good: 7.8/10 across 10 ratings. Overall vibes are good; safe to add to your backlog.
This is a Remaster leaning into Shooter, Adventure, Puzzle, with a main story around 16h. Check form, fantasy, and time commitment.
20 media reviews
TR: Definitive Edition's good looks are a bonus. It's still Lara, great pacing, and clever design that make it amazing.
Read full review ↗Tomb Raider: Definitive Edition is as exciting as it is gorgeous, offering a robust adventure that satisfies on almost every front.
Read full review ↗If you've already played Tomb Raider, it's not worth $60. If you haven't, this is the best game currently available on Xbox One or PS4
Read full review ↗Tomb Raider: Definitive Edition is an exceptional port of an already entertaining escapade, but outside of the extravagant visuals, there's not a whole lot to sweeten the purchase a second time. If you have a perverse penchant for grave robbing, or you've never stepped foot on the strange shores of Yamatai before, then this is an enjoyable band-aid for the emerging next-gen drought. Just don't expect it to change your mind if you didn't like the original game.
Read full review ↗If you never had the chance to experience the game a year ago, then the Definitive Edition is an absolute no-brainer. In fact, we're even slightly envious of those people that waited, because Tomb Raider: Definitive Edition is one of the Xbox One's best games.
Read full review ↗The Definitive Edition of Tomb Raider is a marginal presentational enhancement to the undeniably excellent 2013 release.
Read full review ↗Tomb Raider remains one of the better action games to have been released in the last twelve months, and it gives the next generation consoles some life in a rather dry time. This is without doubt the definitive console edition of Tomb Raider, but the completeness and subtle visual enhancements are not enough to warrant another playthrough.
Read full review ↗Tomb Raider’s iOS port brings the gritty, immersive quality of the 2013 reboot to the small screen.
Read full review ↗All my issues with it revolve around its lack of originality and really bad character development. It is a game all about the origins and development of Lara Croft as a toughened explorer, but man, I didn’t care about her at all after a while. The game’s tone is so all over the place it almost feels silly. Then again, if you simply don’t want to care about Tomb Raider‘s schizophrenic tone, there’s still fun to be had, as this is still a pretty decent, albeit far from spectacular, third-person shooter.
Read full review ↗The different gameplay elements that comprise Tomb Raider are very well done, and they are a lot of fun. During the TPS parts, Tomb Raider is competent. During the survival horror parts, Tomb Raider is competent. During the survival crafting parts, Tomb Raider is competent. This doesn't leave the whole package as competent, though. Even if someone used the best noodles possible, the best chocolate syrup, a lavish Lamborghini steering wheel, and a $900 pair of shoes, a lasagne made out of these ingredients wouldn't be very good—even if all the different parts are high quality. Tomb Raider needed someone to stand up and tell the marketing department that disparate gameplay elements weren't going to be shoehorned in simply to increase sales by 0.025%. Lara Croft does a wonderful job of redeeming Tomb Raider, and is the only reason it's playable, but it's only marginally more fleshed out than the myriad of mini-game collections found for the Kinect and Move.
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