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Aww Amazing!: 9.4/10 across 285.2k ratings. This score says: bump it to the top of your backlog.
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Titanfall 2 is a 2016 Adventure, Shooter game rated 9.4/10 from 285.2k ratings, with a main story of about 4.3h, available on PC (Microsoft Windows), PlayStation 4, Xbox One.
Aww Amazing!: 9.4/10 across 285.2k ratings. This score says: bump it to the top of your backlog.
Leans into Adventure, Shooter, with a main story around 4.3h. Check if that style and time commitment fit you.
20 media reviews
It’s rare that a sequel evolves on every part of the original concept so consistently for the better, but Titanfall 2 is that exception. Its feelgood movement is the foundation for both the engaging action and platforming gameplay of its strong campaign and its over-the-top competitive multiplayer. With bolstered progression, customization, variety, and a fleshed-out story, Respawn has made good on its original vision with Titanfall 2. And bottom line, it’s just damn fun to play.
Read full review ↗Titanfall 2 is more measured and intelligent than its predecessor, but just as fluid and kinetic.
Read full review ↗In a banner year for first-person shooters, Respawn delivers what might well be the best.
Read full review ↗A brilliant singleplayer campaign married to inventive, skill-intensive multiplayer that calls back to FPS classics of old.
Read full review ↗Intelligent, creative, and never less than thrilling, Titanfall 2 finally realises the series' true potential with verve and polish.
Read full review ↗Titanfall 2 is that rare game where both its single-player and multiplayer modes are exceptional and highly entertaining in their own ways
Read full review ↗The first-person shooter returns with a bunch of new multiplayer modes and a lone campaign that seeks to add emotional weight to the thundering action
Read full review ↗If you go into “Titanfall 2” looking for nothing other than sensory-stirring action and pitch-perfect controls, you won’t be disappointed.
Read full review ↗If you’re even mildly interested in buying a new multiplayer FPS, you won’t go wrong with this, and if you enjoy smart level design, the singleplayer is vital, though the pricetag is hard to justify given the short running time. None of those ideas I’m refusing to describe so as not to spoil them are going to add replay value either, unless, like me, you’re likely to replay just to show people the spectacle of it all.
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