Rating momentum
Aww Amazing!: 9.0/10 across 4.3k ratings. This score says: bump it to the top of your backlog.
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Aww Amazing!: 9.0/10 across 4.3k ratings. This score says: bump it to the top of your backlog.
Leans into Adventure, Puzzle, Point-and-click, with a main story around 10.8h. Check if that style and time commitment fit you.
20 media reviews
You certainly get your $20’s worth out of Thimbleweed Park. The voice cast doesn’t elevate the script in the way they always did in the LucasArts “talky” days, but an enjoyable, self-referential story and hundreds of puzzles to solve make it worthy of a place on your shelf next to Maniac Mansion and Monkey Island.
Read full review ↗Thimbleweed Park is a point-and-click adventure full of enticing secrets to uncover, but its adherence to the genre's unremedied issues sometimes brings it down.
Read full review ↗Thimbleweed Park is what would happen if you moved Nightvale into Monkey Island, and gave everyone too much rum.
Read full review ↗A quality adventure game with challenging puzzles, oddball characters, and an intriguing, mystery-laden plot.
Read full review ↗Thimbleweed Park is almost too successful channeling a different era of adventure games.
Read full review ↗Thimbleweed Park is like the HD remaster of a lost LucasArts adventure from the '80s, with all the hilarious, self-aware dialogue and sometimes frustrating design of the era brought forward into the 21st century.
Read full review ↗Thimbleweed Park is endlessly entertaining, with clever humor and several references to classic adventure games
Read full review ↗At the beginning of the game, I'd hoped to solve a mystery and have a few laughs, but now I miss the company of this little crew. It's a smart game though and a thoughtful one, even if it sometimes hides those qualities behind its clown makeup and a beaglepuss.
Read full review ↗When the Kickstarter for Thimbleweed Park was launched, the stated goal was to create a game that plays like a lost LucasArts adventure title. In my opinion the developers succeeded brilliantly, creating a game that feels like a forgotten relic of LucasArts' heyday, but with enough touches to make it a little more relevant to a modern audience. It's fair to say no one makes them like this anymore, particularly since Telltale discovered a more lucrative formula based on popular franchises and keeping track of player actions. It was a rare pleasure to get to play a game like this again. I had a blast exploring Thimbleweed Park, and if you've ever enjoyed telling Bernard Bernoulli or Guybrush Threepwood what to do, you will too.
Read full review ↗This is simultaneously a joke about pixel hunting, a joke about adventure games, and a joke about the dumb things that players will do in video games. Did you ever think you'd want to hunt for pixels again? And did you ever think that the act of hunting pixels might be fun? Thimbleweed Park somehow both subverts pixel-hunting and makes you want to hunt pixels, which is just about all you can ask for in an adventure game.
Read full review ↗