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The Order: 1886

The Order: 1886

|United States, Japan|Adventure, Shooter

6.8 /10

Okay

Hot

267 ratings
Time to beat
Main
8h
Main + extras
5.7h
Complete
11h
Trailers & screenshots
Why play it

The Order: 1886 is a 2015 Adventure, Shooter game rated 6.8/10 from 267 ratings, with a main story of about 8h, available on PlayStation 4.

The Order: 1886 introduces players to a unique vision of Victorian-Era London where Man uses advanced technology to battle a powerful and ancient foe. As a member of an elite order of knights, join a centuries-old war that will determine the course of history forever.

Story and worldbuilding

The Order: 1886 is set in an alternate history London, where an old order of knights keep all of the world safe from half bred monsters, who are a combination of animal and man. In the game's history, around the seventh or eighth centuries a small number of humans took on bestial traits. The majority of humans feared these half breeds and war broke out. Despite the humans outnumbering the half breeds, their animal strength gave them the upper hand in centuries of conflict. Centuries later, humanity finds new hope in King Arthur and the Knights of the Round Table. King Arthur and his like-minded knights take the fight to the half breeds, but Arthur soon realizes it's a losing battle. Through a mysterious turn of fate The Knights discover Black Water, a mystical liquid that significantly extends their lifetimes and gives them remarkable healing abilities. Despite this new advantage the half breeds continue to win battle after battle, until the industrial Revolution turns the tide. Inventors are far ahead of their time, inventing technologies such as thermal imaging, Zeppelins, and wireless communications. New weapons belch electricity, ignite clouds of molten metal on top of enemies, and fulfil dual functions as Fragmentation grenades and proximity mines. By 1886, the war still goes on, but the humans almost have martial law. A new threat emerges in the form of the lower classes rebelling against the rich and the social order, with the Knights supporting the well-to-do upper classes and nobles. The game features four main protagonists from the same squad, who each has a given name, and the adopted name of one of the original Knights. The oldest is Sebastian Mallory, the second to bear the name of Sir Percival, and the descendant of Thomas Mallory, who in the 1400s wrote Le Morte d'Arthur, the definitive Arthurian Text. A close friend of Grayson, he is one of the best Knights in the history of the order. Grayson is the third to bear the title of Sir Galahad, and has battled the order's enemies for centuries. He views Mallory as a mentor, Lafayette as a friend, and Isabeau as a potential love interest. Other than that, little is known about him so far. Isabeau D'Argyll is one of the younger Knights in the order, but is much older than her appearance of being in her late twenties. The latest Lady Igraine, Isabeau was Grayson's apprentice and if not for her commitment to the order, his lover. Marquis de Lafayette was a French military officer who fought in the French and American Revolutions. His tactical expertise brought him to the order's attention, and Mallory approached him and convinced him to join the order. Although the group's youngest, his globetrotting has given him a whimsical outlook on life that grounds the squad. As an apprentice, he does not yet bear the name of a Knight.

Game highlights
Rating momentum

Okay: 6.8/10 across 267 ratings. Decent score — check if the gameplay loop clicks for you.

Play style

Leans into Adventure, Shooter, with a main story around 8h. Check if that style and time commitment fit you.

Reviews

20 media reviews

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IGNBrandin Tyrrel · 19 Feb, 2015
6.5/10

Though a stylish adventure, The Order: 1886 emphasizes its cinematic polish at the crippling cost of gameplay freedom.

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GameSpotKevin VanOrd · 18 Feb, 2015
5/10

The Order: 1886 is a boring collection of game cliches that betrays its fascinating premise.

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EurogamerMartin Robinson · 18 Feb, 2015
7.5/10

The Order: 1886 isn't a disaster, nor is it a particularly good game. It's a hollow diversion, entertaining but outmoded and caught somewhere between a medium it repeatedly fumbles and one it fails to effectively embrace.

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PolygonJustin McElroy · 18 Feb, 2015
5.5/10

Though it nails some of the fundamentals, The Order: 1886 has been released without answering the essential question of what it offers that other games aren't already doing better.

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GamesRadar+David Houghton · 19 Feb, 2015
5/10

Worthy in its (assumed) intent, and visually spellbinding, The Order's archaic, player-detached approaches to interaction and narrative make it a dated and instantly forgettable experience.

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Game InformerMatt Miller · 19 Feb, 2015
7.8/10

A beautifully realized world that sacrifices more involved gameplay in the name of cinematic presentation

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Washington PostChristopher Byrd · 23 Feb, 2015

It is an unfortunate irony that a game offering a glimpse into the future of video game graphics should be so hamstrung by its limited, conventional gameplay. This is one anachronism too many — even for a steampunk game.

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DestructoidChris Carter · 19 Feb, 2015
6/10

Outside of the sleek presentation and interesting world building, there's nothing truly special about The Order: 1886. It's a shame in many ways, because I'd love to see a more tactical style of gameplay in line with Valkyria Chronicles, or a more in-depth game in general using the same engine and lore. I sincerely hope this isn't the last we've seen of this universe, but for now, it's only worth visiting once, briefly.

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KotakuKirk Hamilton · 19 Feb, 2015

A dreary, joyless lump of a game.

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Push SquareSammy Barker · 18 Feb, 2015
6/10

The Order: 1886 is an antique that's aged ungracefully. The presentation is sublime from the release's rousing start right the way through to its anticlimactic finish, but several shoddy design decisions detract from its otherwise exemplary gloss. The developer's crafted an incredible universe, but outside of the title's core cast, it's failed to do much of note with it. This is a property that's begging for a sequel to realise its undeniable potential – but only time will determine whether it gets that opportunity.

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