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Square Enix AI Tech Preview: The Portopia Serial Murder Case

Square Enix AI Tech Preview: The Portopia Serial Murder Case

|Japan|Adventure, Point-and-click

1.6 /10

Eww Skip it

Niche

476 ratings
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Why play it

This software is an educational demonstration of Natural Language Processing (NLP), an AI technology, as applied to the adventure game “The Portopia Serial Murder Case” (created by Yuji Horii and first published in Japan in 1983). At the time of the game’s original release, most adventure games were played using a “command input” system, where the player was asked to type in text to decide the actions of their character. Free text input systems like these allowed players to feel a great deal of freedom. However, they did come with one common source of frustration: players knowing what action they wanted to perform but being unable to do so because they could not find the right wording. This problem was caused by the limitations of PC performance and NLP technology of the time.

Game highlights
Rating momentum

Eww Skip it: 1.6/10 across 476 ratings. Feedback is weak overall — skipping is the safer call.

Play style

This is a Remake leaning into Adventure, Point-and-click. Confirm the form and fantasy before you commit.

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