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Aww Amazing!: 9.2/10 across 3.8k ratings. This score says: bump it to the top of your backlog.
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Aww Amazing!: 9.2/10 across 3.8k ratings. This score says: bump it to the top of your backlog.
Leans into Simulator, Indie, Puzzle — a quick read on whether that fantasy matches what you usually enjoy.
17 media reviews
s.p.l.i.t is a minimalist game, and honestly, I think that’s to its benefit. The game tells a great story, even if it does have a steep learning curve, especially for people who are not accustomed to command line controls. But keeping that aside, it’s definitely a one-of-a-kind experience. There are some slow sections, especially the chat sections, however those help build up to the tension, as you lead up to the endings.
Read full review ↗Short, smart, and unsettling, s.p.l.i.t isn’t your typical horror game. It’s cryptic and cold but rewarding for players who enjoy solving digital mysteries with nothing but their wits and a keyboard.
Read full review ↗s.p.l.i.t is an experimental terminal-based hacking simulation that appeals to those familiar with old-school computing, but its mediocre story and lack of tension in the hacking segments squander its potential.
Read full review ↗Are you truly ready to take responsibility for your actions? This is the question raised by S.p.l.i.t, and it also serves as a perfect demonstration of what a single visionary mind can achieve when blending aesthetics, coding, and soundtrack. Mike Klubnika crafts an alienating work that is almost impossible to judge by modern video game standards — completely outside of current norms, time, and logic. Short, intense, disturbing, and eloquent in its minimalist silence. A product capable of completely disorienting the player, perfect for those seeking something truly different.
Read full review ↗s.p.l.i.t is a brilliant, atmospheric, and deeply nostalgic hacking horror game that’s over far too soon. It doesn’t have the staying power to hook everyone, but for a certain kind of player—especially those who fondly remember the days of “C:>”—it’s one bleak, stylish trip well worth taking. Here’s hoping Klubnika returns to this world and lets us dig a little deeper, one keystroke at a time.
Read full review ↗s.p.l.i.t. from developer Mike Klubnika brings mind-bending logic problems delivered through a unique command-line backdrop. While the command-line adventure doesn’t last long, it does enough to warrant a hard look for gamers in search of a good challenge.
Read full review ↗s.p.l.i.t. is an indie hacking game where the player must sabotage a superstructure in a dystopian world using only terminal commands. Featuring a retro-futuristic aesthetic, a narrative driven by ethical choices, and multiple endings, the game delivers intense immersion but demands dedication due to its steep learning curve and limited accessibility.
Read full review ↗s.p.l.i.t is a tough game to write about, as at heart it is just a simulation of a textual file interface wrapped up in a dark and oppressive environment, but it is also so much more than that. The perfect fusion of themes and mechanics makes for an experience that is almost suffocatingly immersive and the darker aspects (although absolutely not for everyone) elevate s.p.l.i.t to be one of the most harrowing games you'll find. Aside from the essential content warning, I'd recommend going in as blind as possible and just playing out your The Matrix and Sneakers fantasies.
Read full review ↗Through its unsettling atmosphere and total commitment to digital misery, this is an effective experiment that taps into how many of us are feeling about our increasingly tech-company-driven future: that is, very badly.
Read full review ↗s.p.l.i.t is a tense, minimalist hacking simulator from Buckshot Roulette creator Mike Klubnika that challenges players to navigate a terminal-driven psychological thriller. With no hand-holding and a deep sense of isolation, the game rewards persistence and experimentation, though its cryptic design may alienate those unfamiliar with command-line systems.
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