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Sherlock Holmes: Crimes & Punishments

Sherlock Holmes: Crimes & Punishments

|Ukraine, France, United States|Adventure, Puzzle

8.5 /10

Aww Great!

Hot

8.1k ratings
Time to beat
Main
11h
Main + extras
13.4h
Complete
15.3h
Trailers & screenshots
Why play it

Sherlock Holmes: Crimes & Punishments is a 2014 Adventure, Puzzle game rated 8.5/10 from 8.1k ratings, with a main story of about 11h, available on Nintendo Switch, PC (Microsoft Windows), PlayStation 3, PlayStation 4, Xbox 360, Xbox One.

Crimes & Punishments lets you become the greatest detective of all time, Sherlock Holmes! Solve six high-profile, gripping and varied cases: murders, disappearances, spectacular thefts and sensational cases will sometimes take you to the realms of the fantastic in this stunning game of investigation in the fine tradition of the Conan Doyle novels. Crimes & Punishments offers you a large degree of freedom to make moral choices that go beyond merely seeing that justice is done: your decisions have a real influence on the game both in terms of your character’s reputation and the consequences that arise in a realistic and sometimes unexpected way. Will you listen to your moral sense, or will you impartially enforce justice?

Game highlights
Rating momentum

Aww Great!: 8.5/10 across 8.1k ratings. Word of mouth is strong — if you like the genre, go for it.

Play style

Leans into Adventure, Puzzle, with a main story around 11h. Check if that style and time commitment fit you.

Reviews

20 media reviews

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IGNChuck Osborn · 30 Sep, 2014
7.5/10

Sherlock Holmes: Crimes and Punishments dazzles visually, but disappoints with murky conclusions to its cases.

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GameSpotBrett Todd · 6 Oct, 2014
8/10

All-new game mechanics, first-rate graphics, and involved sleuthing make Sherlock Holmes: Crimes & Punishments a great adventure game.

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EurogamerStace Harman · 29 Sep, 2014
7/10

Evidently, Sherlock Holmes: Crimes and Punishments isn't about rights and wrongs so much as it is about interpretation and judgement. Being right all the time is a fitting tribute to Homes' monstrous ego, and it's also an interesting premise for a detective game - a more effective one than it might initially seem. However, the lack of character development and some lacklustre supporting players result in a feeling of detachment from a game that only excels if you are invested in it. That's a shame, because there was potential for Crimes and Punishments to be a truly great detective game, instead of just a mechanically sound one.

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PC GamerAndy Kelly · 6 Nov, 2014
8.4/10

Rough around the edges, and some bad puzzles, but this is an atmospheric detective adventure that actually lets you do some detecting.

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PolygonJustin McElroy · 29 Sep, 2014
8/10

Crimes and Punishments is the best Sherlock has been, but it's just short of great

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Game InformerAndrew Reiner · 7 Oct, 2014
8/10

A great example of how player choice can shape a gameplay experience. Most cases offer a variety of conclusions

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Rock, Paper, ShotgunJohn Walker · 30 Sep, 2014

So, so much effort has gone into this. But sadly, to little entertaining result.

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DestructoidAlasdair Duncan · 12 Oct, 2014
7/10

At the end of a case, the player is given a rating, either highlighting their compassion or their steely sense of justice. They're also given a breakdown as to how other players resolved the case and the option to find out if they identified the right suspect. Your enjoyment of Sherlock Holmes: Crimes and Punishments will depend on whether you want to be guided on a series of baffling murders or have the great detective be fallible.

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Push SquareSammy Barker · 28 Sep, 2014
7/10

Poor voice acting and obnoxious back tracking let it down – but this is still on the right side of the law as far as we're concerned.

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Nintendo LifeStuart Gipp · 2 Feb, 2022
8/10

Overall, this is the best Sherlock Holmes game we've encountered and a very auspicious debut for the consulting detective on Switch. This is far from a lazy downgrade, with developer Frogwares presenting a full-featured and compelling experience from start to perhaps-too-soon finish. It looks great and plays brilliantly, with only occasional annoyances and some weak (though thankfully skippable) puzzles to knock it down a peg. The fact that the game is willing to allow you to get it wrong means it feels less prescribed and inevitable as other titles in the detective genre, and that's quite refreshing. A little ironic that it took one of the form's oldest characters to finally land such a novel approach.

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