Rating momentum
Aww Great!: 8.3/10 across 4.6k ratings. Word of mouth is strong — if you like the genre, go for it.
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Aww Great!: 8.3/10 across 4.6k ratings. Word of mouth is strong — if you like the genre, go for it.
Leans into Role-playing (RPG), Adventure, Turn-based Strategy, with a main story around 12.2h. Check if that style and time commitment fit you.
20 media reviews
Roguebook stands out from the pack on a few qualities, but it's not a must-play.
Read full review ↗Developed in collaboration between the developers of Faeria and the creator of Magic: The Gathering, Roguebook grants a rewarding deck-building game with rogue like elements and a charming presentation. Those who enjoy a great challenge with strategy elements will enjoy it.
Read full review ↗In an increasingly-popular subgenre, deck-building games need to find a way to stand out more than ever. Does Roguebook deal a winning hand?
Read full review ↗Roguebook offers enough unique takes on gameplay to create a compelling experience for those highly interested in deck building games and a fun experience for those who aren't quite as familiar with the genre. The dual hero system and presentation truly makes Roguebook stand out. However, the usual issues with the deck building game remain. It's the random luck of the draw as to whether you're given good enough cards to succeed in battle. Otherwise, you have to grind your way around to find useful cards or upgrades to help you. It might not be a game for everyone, but Roguebook is definitely worth checking out.
Read full review ↗Roguebook is essentially a roguelike- deckbuilder game, with the cards, gems and relics being the loot that players will have to blend into a perfect strategy to escape. While each of the characters will start with a default deck that will be upgraded as they level up; most upgrades players receive will be lost upon death. These games depend on having a tight replay, fun and consistent replay loop and with Roguebook, Abrakam has succeeded here.
Read full review ↗While were to the point where there are quite a number of roguelike deckbuilders on the Switch, it's nice to see that newcomers to the space like Roguebook have still tried to keep introducing new elements to the mix...
Read full review ↗Roguebook certainly needs some adjustments, between long wait times on cards being played and scaling of difficulty in the later chapters. Those issues aside, however, there’s a lot to love in here. It has some great ideas, beautiful art design, and some fun gameplay… when it decides to run properly. Roguebook has the potential to replace Slay the Spire in this style of game, it just needs some tweaks.
Read full review ↗Simple to start, but scratch the surface, and you’ll find hidden depths that reward repeated play. Roguebook has the ‘just one more go’ factor that will keep you playing way too late into the night
Read full review ↗Roguebook is an excellent mashup of collectible card game, with exploration and progression elements that keep the experience fresh for subsequent runs. I was almost immediately hooked, playing with different party combinations and structuring my decks to see if I could make it just a bit further on my next run. And the one after that. And the one after that. I’m going to stop writing now and go back for another run now.
Read full review ↗Fun and challenging are the two best adjectives that we can give to the game, but above all we are facing a title that lovers of board games, specifically deckbuildings, can approach without fear of seeing our favorite game mechanics prostituted. .
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