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Rico London

Rico London

|United Kingdom|Arcade, Shooter

3.7 /10

Pretty rough

Niche

75 ratings
Time to beat
Main + extras
6h
Trailers & screenshots
Why play it

Rico London is a gang-busting, name-taking, explosive cooperative shooter. Blast your way up the highrise tower stacked with East End gangsters solo or with a partner. Crash through doors, dodge bullets, turn the weapons of the fallen into your personal arsenal, and do whatever it takes to make it to the top.

Story and worldbuilding

London, New Years Eve 1999 – While everyone is getting ready to party the metropolitan police are working overtime. Detective Inspector Redfern finds herself at the scene of an emerging arms trade at the foot of a highrise tower. Without the permission of her superior or the support of back-up, Redfern prepares to kick off the new Millennium with a bang.

Game highlights
Rating momentum

Pretty rough: 3.7/10 across 75 ratings. Negative-review risk is real; skim player takes first.

Play style

Leans into Arcade, Shooter, Indie, with a main story around 6h. Check if that style and time commitment fit you.

Reviews

4 media reviews

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Media

Member

SomosXboxFabián Álvarez · 10 May, 2022
7.5/10

‎RICO London is a cooperative FPS title developed by Ground Shatter in which we will take the role of policeman to fight the London mobsters. It has rogue-like mechanics and a wide variety of weapons to make each game different.‎

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Nindie SpotlightJustin Nation · 9 Dec, 2021
5.1/10

Whenever you see a sequel to a title that showed promise but just didn't quite put everything together the first time there's a mix of excitement and dread...

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PC InvasionAndrew Farrell · 9 Sep, 2021
5.5/10

RICO: London can be good fun at times, but it's also janky, unpolished, and frustrating. Also, the co-op's broken. That doesn't help.

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GameSpewRichard Seagrave · 9 Sep, 2021
3/10

I honestly don’t know what’s happened with RICO London, and I can’t recommended it to anybody, not even ardent RICO fans. It’s an utter failure of a sequel, discarding many features of the original game to deliver something that feels awfully basic. Add on top the technical issues, and you have a game that should be avoided – unless you find the monotony of breaching and clearing rooms ad infinitum strangely compelling.

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