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Rainbow Gate

Rainbow Gate

|Adventure, Indie

7.2 /10

Pretty good

Niche

125 ratings
Where to get it
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Why play it

Rainbow Gate is a survival horror game set in an abandoned toy factory and amusement park that was once full of joy, but has now become a deadly trap. You are trapped in a twisted game, forced to find a way to escape from the lurking shadows and relentless Animatronics before it’s too late.

Game highlights
Rating momentum

Pretty good: 7.2/10 across 125 ratings. Overall vibes are good; safe to add to your backlog.

Play style

Leans into Adventure, Indie — a quick read on whether that fantasy matches what you usually enjoy.

Reviews

3 media reviews

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Digital ChumpsNathaniel Stevens · 17 Feb, 2026
8/10

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Gaming AgeBenny Rose · 13 Feb, 2026
7/10

If you’re looking for a stable, smooth running PC mascot horror game with a strong opening and a handful of enjoyable puzzles and chases, Rainbow Gate is worth a look at the right price. Just know it doesn’t evolve much past its first impression.

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Thumb Culture3 Feb, 2026
6/10

I’d say the atmosphere for Rainbow Gate is fairly decent, but the animatronics lack the scare factor. IT improves when they emphasize them in darkness, but not really in gameplay, I find. The theme of being in a toy factory is pushed to the side too easily, as the whole building is just concrete everywhere you look. A weird part of this is the mine room segment. I really did not understand why this area was made. And why mines were scattered around. Notes you find, don’t offer that much in the ways of deeper lore. More so, just repeats itself. Some areas in general become rather tedious thanks to the animatronics camping around near a door you need to leave through. While other challenges like the revolving door section, which has you aiming to get to the centre, becomes infuriating. I dropped the game in the end parts of Rainbow Gate, as it just became boring and anger inducing. You are not able to truly hide underneath anything or in a closet. The only way is breaking line of sight. But in the Moon Bear segment, not even that will save you. I don’t think I had as much with fun this one as it is more of a saw-style, game than a casual mascot horror. The story isn’t really there either, beyond the initial letter at the start. So it is getting the Thumb Culture Silver Award.

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