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Monark

Monark

|Japan, United States|Role-playing (RPG), Adventure

7.4 /10

Pretty good

Niche

247 ratings
Trailers & screenshots
Why play it

Monark, the “new school RPG” from former Megami Tensei and Shin Megami Tensei staff, will launch for PlayStation 5, PlayStation 4, and Switch on October 14 in Japan. The story follows the True Student Council, which was established to solve the abnormal situations in the school. The protagonist, who becomes the deputy head of the council, chooses a buddy from four characters to defy the unreasonable. The main story has multiple endings. There are different routes for each of the four buddy characters. To make multiple playthroughs easier, you can also skip shared routes and advance through different buddy routes. Battles are command-based with a free move turn system. Increasing your madness will allow you to use more powerful skills, but if you increase it too much, you will go insane and rampage against targets both friend and foe, making it impossible to fight. There is also an “EGO” system, which represents the player’s desire levels of pride, wrath, envy, lust, gluttony, and sloth. These change depending on your diagnosis and the choices you make, and also affect the demons you can employ as your “underlings.”

Game highlights
Rating momentum

Pretty good: 7.4/10 across 247 ratings. Overall vibes are good; safe to add to your backlog.

Play style

Leans into Role-playing (RPG), Adventure, Turn-based Strategy — a quick read on whether that fantasy matches what you usually enjoy.

Reviews

20 media reviews

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IGNCameron Hawkins · 19 Feb, 2022
6/10

Monark has some good ideas on how to reinvigorate tactical JPRG combat but its repetitive level design makes it feel more like a prototype.

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DestructoidEric Van Allen · 22 Feb, 2022
6/10

Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.

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Push SquareJohn Cal McCormick · 16 Feb, 2022
4/10

There's an interesting story here and the horror-JRPG vibe is much appreciated, but whatever enjoyment they could bring you is utterly annihilated by the outrageous, egregious amount of grinding you'll need to do to see the game through. Monark is gaming reduced to a thick, treacly sludge to wade through, no cutscene or story beat or reward ever feeling like it was worth the struggle. Just play Shin Megami Tensei while listening to Nine Inch Nails and you'll have a better time.

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Nintendo LifeMitch Vogel · 16 Feb, 2022
7/10

Monark proves itself to be an interesting, low-budget take on an SRPG, combining its Persona influences with original ideas to make for a compelling experience. Risky, rewarding combat, a creepy atmosphere, and an interesting story make this one easy to recommend, but things like the low-quality graphics, repetitive environments, and nonexistent enemy variety keep it from ever approaching greatness. We'd recommend Monark to any SRPG enthusiasts (especially those that are sick of fighting on a grid) or fans of the old-school SMT and Persona games. It may not have nailed its execution, but Monark is an experience that we think is still worth your time.

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RPG SiteScott White · 16 Feb, 2022
6/10

Although the combat system is a highlight, the madness stirs in this repetitive and dull RPG.

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RPG FanIzzy Parsons · 16 Feb, 2022
7/10

There is fun to be had and lessons to be learned, but it is a true test of your patience and dedication.

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Digital TrendsDe'Angelo Epps · 16 Feb, 2022
4/10

Monark tries a lot of new ideas, but only finds success with an intriguing battle system ... and even that has a mileage that may vary.

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Hardcore GamerChris Shive · 16 Feb, 2022
7/10

Monark weaves an engaging story even though it may rely on tropes and archetypes to do so.

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CriticLenzSam Haghighi · 8 Feb, 2024
6.5/10

With its flawed gameplay and underdeveloped characters, Monark disappoints as a JRPG. While not recommended for genre fans, it might work as an introductory title for newcomers.

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StarbitDiogo Caeiro · 12 Aug, 2022
6/10

Monark presents us with an experience that draws inspiration from landmark RPG series while also hinting at a survival horror experience. It does a good job when it comes to its attractive art style, a flexible and smooth character development system, a challenging combat, and its plot with themes related to the human ego. Unfortunately the game's execution stands on the way to delivering a fine experience, and the frequent slowdowns that happen even more often during combat, as well as a simplistic level structure make this a game that's unable to stand up to its peers, even if it should not be disregarded by RPG fans.

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