Rating momentum
Aww Great!: 8.9/10 across 578 ratings. Word of mouth is strong — if you like the genre, go for it.
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Aww Great!: 8.9/10 across 578 ratings. Word of mouth is strong — if you like the genre, go for it.
Leans into Simulator, Role-playing (RPG), Adventure — a quick read on whether that fantasy matches what you usually enjoy.
20 media reviews
MINOS is especially worthwhile for those who enjoy games focused on strategy, space puzzles, tower defense, and more cerebral roguelikes. It's not a game for switching your brain off.
Read full review ↗Artificer’s latest game invites us to become architects of pain in a roguelike that feels like a distant relative of the Deception series but is inspired by Greek mythology. It’s a game that respects our analytical intelligence and mercilessly punishes recklessness or inattention. An irresistible invitation for anyone with enough patience to embrace their own inner darkness, weave a deadly web, and claim—with all the pride in the world—the throne of steel and blood in their own personal hell.
Read full review ↗MINOS feels like a mythological trap-building fever dream, turning roguelite progression and spatial puzzle design into something clever, stylish, and dangerously addictive. Its labyrinth could use more visual variety, and the balance loses some bite near the end, but the core idea is bold enough to make it stand out.
Read full review ↗Being Daedalus and Asterion inside the same labyrinth is a fantastic idea: Minos hooks with strategy, tension, and constant learning, but needs more variety to avoid feeling mechanical.
Read full review ↗MINOS lets you construct your own perfect Heath Robinson/Rube Goldberg murder machine.
Read full review ↗Minos is a unique take on the tower defense genre, standing out for its creative approach, well-paced progression, and the satisfying experience of designing effective traps. It doesn't reinvent the genre, but it does breathe new life into it enough to keep you hooked for hours on end, and the roguelite elements are a great fit.
Read full review ↗Of course, Minos’ fans – and the game deserves to have a lot of them – will tell you the plot isn’t important. What is important is its creative sandbox and gleefully gory approach to what is essentially a tower defence game. And on that I would agree with them. Minos is really difficult to put down once you start finding yourself daydreaming about new ways to combine your trap arsenal together.
Read full review ↗MINOS cleverly blends roguelite progression with tower defense mechanics, putting players in the role of the monster instead of the hero. Its creative trap combinations, rewarding progression and addictive gameplay loop make it a standout within the genre.
Read full review ↗There's a satisfying strategy to Minos, as you lay out your maze, set your traps, and lie in wait for foolhardy adventuring parties. It's not as endlessly compelling as the best roguelikes, but you can easily lose hours within the labyrinth.
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