Rating momentum
Aww Great!: 8.0/10 across 38 ratings. Word of mouth is strong — if you like the genre, go for it.
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Aww Great!: 8.0/10 across 38 ratings. Word of mouth is strong — if you like the genre, go for it.
Leans into Simulator, Role-playing (RPG), Strategy, with a main story around 49h. Check if that style and time commitment fit you.
20 media reviews
Fire Emblem Warriors: Three Hopes has a lot going on both in combat and camp, and the result is a game that sometimes feels overstuffed but never fails to satisfy.
Read full review ↗Three Hopes features the often repetitive combat style developer Omega Force is renowned for, but enough dedicated Fire Emblem mechanics exist to make it feel like something more than a simple spin-off.
Read full review ↗I'll likely be playing Three Hopes for a long time to come - I've already begun my Black Eagles New Game+ run - and when I previously said this isn't just Dynasty Warriors with a Fire Emblem skin, I meant it. Three Hopes is genuinely impressive. It walks a fine line between freshness for existing fans and approachability for new players, and personally it's had me invested from the start. I'd love to see where Nintendo's musou spinoff concept goes next.
Read full review ↗However, I cannot help but think back to that giddy anticipation as I drove home with my copy of Dynasty Warriors 3 back in 2001. Asking myself if Three Hopes inspires the same feelings in me, I’d have to say no. It truly is fine, and all the proper elements are in place, but in many ways it’s also very expected and not particularly innovative. It makes me wonder, not for the first time, how much longer “it’s fine” will be enough in the world of Musou titles.
Read full review ↗Fire Emblem Warriors: Three Hopes rides a great hybrid battle system while barely slowing down for its beloved characters
Read full review ↗Three Hopes runs a few chapters too long, and some late-game twists don’t carry the impact they should as a result, but my 36 hours were a great time. Three Hopes successfully and expertly integrates everything great about Three Houses into its musou format, both in narrative and in gameplay; it’s been one of my favorite Switch experiences in recent memory as a result. If you like Three Houses, you should play Three Hopes, and I’d recommend it to you even if you aren’t familiar with the musou genre. And if you haven’t played Three Houses, there’s a good chance that’ll be your next game after rolling credits on this one.
Read full review ↗The combination of frenetic Dynasty Warriors-style combat with Fire Emblem's lovable cast of characters makes this an engaging trip back to the Officers Academy
Read full review ↗For what the game is — a sequel to “Three Houses” with real-time Musou combat — it delivers what it promised. There’s a mystery to “Three Hopes” that can only be unraveled with dozens of hours of combat and cutscenes, and the game assumes substantial preexisting knowledge of “Three Houses.” Fans will enjoy reuniting with their favorite characters, but the derivative plot and built-in grind make it a tougher sell to anyone else.
Read full review ↗Three Hopes is one of the best musou spin-offs released to date, combining its tried-and-tested gameplay with a level of story depth that was missing in the first Fire Emblem Warriors. Its sheer scope may be a bit much for players simply looking for a hack-and-slash action game, though.
Read full review ↗A hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage.
Read full review ↗