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Fire Emblem: Three Houses

Fire Emblem: Three Houses

|Japan|Role-playing (RPG), Adventure

8.8 /10

Aww Great!

Hot

329 ratings
Time to beat
Main
44.2h
Main + extras
75.9h
Complete
236.9h
Trailers & screenshots
Why play it

Fire Emblem: Three Houses is a 2019 Role-playing (RPG), Adventure, Turn-based Strategy, Strategy, Tactical game rated 8.8/10 from 329 ratings, with a main story of about 44.2h, available on Nintendo Switch.

Fire Emblem: Three Houses is a tactical role-playing game developed by Intelligent Systems and Koei Tecmo for the Nintendo Switch. Players take the role of a professor at Garreg Mach Monastery, where they teach and guide one of three student houses. Gameplay combines turn-based battles, character development, exploration, and relationship-building.

Story and worldbuilding

War is coming to the continent of Fódlan. Here, order is maintained by the Church of Seiros, which hosts the prestigious Officer’s Academy within its headquarters. You are invited to teach one of its three mighty houses, each comprised of students brimming with personality and represented by a royal from one of three territories. As their professor, you must lead your students in their academic lives and in turn-based, tactical RPG battles wrought with strategic, new twists to overcome. Which house, and which path, will you choose?

Game highlights
Rating momentum

Aww Great!: 8.8/10 across 329 ratings. Word of mouth is strong — if you like the genre, go for it.

Play style

Leans into Role-playing (RPG), Adventure, Turn-based Strategy, with a main story around 44.2h. Check if that style and time commitment fit you.

Reviews

20 media reviews

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Media

Member

IGNBrendan Graeber · 25 Jul, 2019
9.5/10

Fire Emblem: Three Houses offers an incredible amount of choice, and a story that deserves to be viewed from more than one angle.

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GameSpotKallie Plagge · 5 Aug, 2019
9/10

Fire Emblem: Three Houses is a game that is mechanically complex, consistently rewarding, and very hard to put down.

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EurogamerMartin Robinson · 25 Jul, 2019
8/10

Fire Emblem goes back to school for the most epic, generous and dynamic outing for the series yet.

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PolygonRuss Frushtick · 25 Jul, 2019

The lack of map diversity doesn't take away from the visual splendor of the game, though. While much of Three Houses is seen from an overhead perspective, initiating combat zooms the camera in, showing off gorgeously animated soldiers in combat. During a particularly tense battle, Claude, the house leader of the Golden Deer, tosses an arrow into the sky before catching it and firing off a critical hit to take out a pesky enemy pegasus moving in on my healer. These flashy moments happen all the time and are unique to the two dozen classes in the game, so there's always some new animation to get pumped over.

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GamesRadar+Aron Garst · 25 Jul, 2019
10/10

Fire Emblem: Three Houses fully realizes a new, meaningful direction for the franchise that makes it the best it has ever been.

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Game InformerKimberley Wallace · 25 Jul, 2019
9.5/10

Fire Emblem: Three Houses combines fun social elements and tense strategy combat wonderfully, making it hard to put down

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GuardianEdwin Evans-Thirlwell · 25 Jul, 2019
8/10

This boarding-school daydream is grandiose and silly, but a gorgeous look and revised combat help it sing

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Washington PostChristopher Byrd · 26 Jul, 2019

For all the little ways I can nitpick Fire Emblem: The Three Houses, there is no denying the elegance with which so many of the gameplay systems are intertwined. I enjoyed micromanaging the progression of my students on and off the battlefield. I just wish I was able to think of them as more than colorful pawns.

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VG247Alex Donaldson · 25 Jul, 2019
10/10

Whatever path you choose, Fire Emblem: Three Houses is an absolute blast. It’s the best Fire Emblem title since Awakening, and it goes straight onto my list of must-play Switch games.

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DestructoidChris Carter · 25 Jul, 2019
9.5/10

I cannot stress enough how much Fire Emblem: Three Houses exemplifies the "RPG" part of the acronym "SRPG." While strategy is indubitably a large part of Fire Emblem's DNA, the vast majority of my enjoyment was found having lunch with classmates and getting to know them better, or doing errands while running around the lovely academy grounds. This is a world you can absolutely lose yourself to for months on end, but if you find menus tedious, you might be reticent to the modern relationship-heavy Fire Emblem formula that's cemented in Three Houses.

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