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Fire Emblem: Path of Radiance

Fire Emblem: Path of Radiance

|Japan|Strategy, Turn-based Strategy

8.3 /10

Aww Great!

Hot

123 ratings
Time to beat
Main
33h
Main + extras
39.5h
Complete
44h
Where to get it
Trailers & screenshots
Why play it

Fire Emblem: Path of Radiance is a 2005 Strategy, Turn-based Strategy, Tactical, Role-playing (RPG) game rated 8.3/10 from 123 ratings, with a main story of about 33h, available on Nintendo GameCube.

Fire Emblem: Path of Radiance is a tactical role-playing video game developed by Intelligent Systems and Nintendo SPD, and published by Nintendo for the GameCube home console in 2005. It is the ninth main installment in the Fire Emblem series,[c] and the third to be released in the west. As with previous installments, gameplay revolves around positioning characters on a battlefield to defeat an opposing force. If characters are defeated in battle, they are removed from the rest of the game.

Story and worldbuilding

War has engulfed the land of Tellius, where human beorc and half-human laguz view each other with mistrust. When a surprise invasion triggers a worldwide conflict, a sinister force emerges from the shadows and pits the two against one another. Only a young mercenary named Ike and his small band of soldiers-for-hire stand between Tellius and madness.

Game highlights
Rating momentum

Aww Great!: 8.3/10 across 123 ratings. Word of mouth is strong — if you like the genre, go for it.

Play style

Leans into Strategy, Turn-based Strategy, Tactical, with a main story around 33h. Check if that style and time commitment fit you.

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