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Destiny

Destiny

|United States, Russia|Role-playing (RPG), Shooter

7.4 /10

Pretty good

Very hot

501 ratings
Time to beat
Main
5.5h
Main + extras
10.8h
Complete
26.2h
Trailers & screenshots
Why play it

Destiny is a 2014 Role-playing (RPG), Shooter game rated 7.4/10 from 501 ratings, with a main story of about 5.5h, available on PlayStation 3, PlayStation 4, Xbox 360, Xbox One.

Bungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game. Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.

Story and worldbuilding

Setting Destiny is set in the distant future, after an event referred to as the Collapse ended the Golden Age that was started by the discovery of The Traveler, and pushed humanity to the brink of extinction. The force responsible for the Collapse is known as The Darkness, and indirectly acts as the primary antagonist. Battles against the forces of The Darkness are fought at various locations throughout the Solar System. Plot The game begins with the player's Ghost resurrecting them as a Guardian, after having been dead for an unknown length of time. The Guardian is quickly forced to fight Fallen who have inhabited the ruins of the nearby Cosmodrome in Old Russia. The Guardian, with the aid of their Ghost, is able to secure a jumpship and escape to The Tower that houses the Guardians on The City border. After being outfitted and introduced to the Vanguard, and Gunsmith, the duo learn from Amanda Holliday that their Arcadia Class Jumpship is missing its Warp Drive, a component necessary for interplanetary travel. Due to the scarcity of the part and flyable jumpships in general, the Guardian is forced to return to where they found the ship in an attempt to find the part.

Game highlights
Rating momentum

Pretty good: 7.4/10 across 501 ratings. Overall vibes are good; safe to add to your backlog.

Play style

Leans into Role-playing (RPG), Shooter, with a main story around 5.5h. Check if that style and time commitment fit you.

Reviews

20 media reviews

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Media

Member

IGNVince Ingenito · 3 Sep, 2014
7.8/10

Destiny looks and plays wonderfully, but too many of the other promises it makes get left unfulfilled.

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GameSpotKevin VanOrd · 11 Sep, 2014
6/10

Destiny's essentials are there, and they're great--but the game surrounding them is cold and shallow.

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EurogamerOli Welsh · 16 Sep, 2014
8/10

But in the white heat of the Strike playlists - or in Heroic mission runs with a friend, or in the unheralded arrival of a public event whilst tooling around in Patrol - Destiny blazes a clear trail through the middle of the desolate no man's land that, for years now, has segregated the bombastic emptiness of shooter campaigns from the frenetic slaughter of multiplayer. And it does so with a poise and depth that its few peers - games like the charming but scrappy Borderlands and Far Cry - cannot match; a poise and depth that will keep people playing it for years.

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PolygonPhilip Kollar · 11 Sep, 2014
6/10

As just another game, Destiny is a confusing combination of often at-odds elements — it presents itself as ambitious, almost boastful, while seeming strangely safe and reserved. It wants to eat its cake as a shooter, and have the longevity of an MMO — but it lacks the combat sophistication of the former, and the deep well of content native to the latter.

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GamesRadar+David Houghton · 19 Sep, 2014
9/10

Vast, beautiful, and endlessly satisfying, Destiny is like a gradually-opening puzzle box of ever-more involving FPS depth. What's already there can be explored for tens of hours. What's to come is an incredibly exciting prospect.

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Game InformerMatt Miller · 15 Sep, 2014
8.8/10

Even with several missed opportunities, Destiny is enormously fun, and only gets more engaging as you play

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GuardianKeith Stuart · 10 Sep, 2014
8/10

Destiny, isn't just set in space, it is an allegory of space. It is beautiful and fascinating, but oh so cold and immense, and the past engulfs everything.

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DestructoidChris Carter · 16 Sep, 2014
6.5/10

Destiny hasn't gotten off to the best start but I do see potential down the line. If more social features are added, loot is improved, and new content keeps coming, it will be worth the entry fee. We'll be covering Destiny along the way, but for now I'd be wary of picking it up at full price.

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KotakuKirk Hamilton · 7 Jan, 2015
10/10

Fun on a basic level, extraordinary at its farthest reaches, but marred with some frustrating, hopefully patch-able flaws.

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Push SquareRobert Ramsey · 11 Sep, 2014
8/10

Destiny's budget was out of this world, and it's there for all to see in the finished product. Bungie's smash hit isn't the gameplay revolution that some wanted, but its accessible RPG systems, sublime gunplay, and incredible presentation over all aspects of the release elevate it beyond some of the very best shooters on the market. And although its flaws keep it from becoming legend, group together with friends, and you'll partake in an intergalactic experience that's a beacon of light in an increasingly darkening genre.

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