Rating momentum
Aww Great!: 8.0/10 across 13.7k ratings. Word of mouth is strong — if you like the genre, go for it.
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Darksiders Genesis is a 2019 Role-playing (RPG), Adventure, Hack and Slash game rated 8.0/10 from 13.7k ratings, with a main story of about 11h, available on Google Stadia, Nintendo Switch, PC (Microsoft Windows), PlayStation 4, Xbox One.
Aww Great!: 8.0/10 across 13.7k ratings. Word of mouth is strong — if you like the genre, go for it.
Leans into Role-playing (RPG), Adventure, Hack and Slash, with a main story around 11h. Check if that style and time commitment fit you.
20 media reviews
Though it lacks polish, Darksiders Genesis is a rare spinoff that equals and sometimes surpasses its mainline brethren
Read full review ↗Darksiders: Genesis suffers from a poorly-suited camera but has great combat and intriguing writing.
Read full review ↗A great one-shot adventure or an enjoyable grindfest, depending on which you want.
Read full review ↗An updated view of the action makes Darksiders Genesis look fresh, but after looking under that new paint job I found a game that feels tired, despite a few bright spots.
Read full review ↗Darksiders Genesis find new fun in a new gameplay format. While retaining some of the aesthetic and mechanical qualities that drew fans in to begin with
Read full review ↗Playing with a friend is more fun than solo, but odd design brings down both experiences
Read full review ↗I had a genuinely good time with it for at least 75% of the time I spent playing it. If you’re actually into the series as a whole, I imagine you’ll have an even better one.
Read full review ↗I came into Darksiders Genesis expecting nothing and got a fun little co-op dungeon crawler in return. Although the concept of a "Diablo spinoff for the Darksiders series" had the potential to just be a big bowl of wrong, the mad men and women at Airship Syndicate pulled it off. Long live Darksiders.
Read full review ↗What may have been a solid experience a few years back feels too stale in 2020. Darksiders Genesis is completely competent in its own right, but it doesn't do enough to differentiate itself from previous iterations despite a change in perspective. Combat is a highlight and the Creature Core system provides some depth, however, they're about the only two features we can muster any enthusiasm for.
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