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Crash Bandicoot: The Wrath of Cortex

Crash Bandicoot: The Wrath of Cortex

|United Kingdom, Japan, United States|Platform

6.6 /10

Okay

Hot

186 ratings
Time to beat
Main
7h
Main + extras
10h
Complete
13h
Where to get it
Trailers & screenshots
Why play it

Crash Bandicoot: The Wrath of Cortex is a 2001 Platform game rated 6.6/10 from 186 ratings, with a main story of about 7h, available on Nintendo GameCube, PlayStation 2, Xbox, Xbox 360.

Crash Bandicoot: The Wrath of Cortex is the fourth mainline series game and the first to feature Crash Bandicoot on the PlayStation 2. It was later ported to the GameCube and Xbox, making it his first multiplatform appearance. The player controls Crash and his younger sister Coco who must gather 25 crystals and defeat the main antagonists of the story, Doctor Neo Cortex and his new super weapon Crunch Bandicoot. Much of the game takes place in a Virtual Reality Hub System created by Coco to help Crash gather the crystals. The gameplay is similar to the older games of the series.

Story and worldbuilding

The story is set sometime after Crash Bandicoot: Warped. Dr. Cortex wants revenge after being defeated by Crash, and for this purpose he creates Crunch, a super-bandicoot who can destroy everything that crosses his way. Crunch's power source is a set of magical masks known as the Elementals, each representing a different element, including Earth, Water, Fire, and Ice. Crash Bandicoot and his sister Coco must travel the world and gather special Crystals that will return the Elementals to a hibernated state, and thwart Cortex's plans to use Crunch as a weapon for world domination.

Game highlights
Rating momentum

Okay: 6.6/10 across 186 ratings. Decent score — check if the gameplay loop clicks for you.

Play style

Leans into Platform, with a main story around 7h. Check if that style and time commitment fit you.

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