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Chrono Trigger

Chrono Trigger

|Japan|Role-playing (RPG)

9.2 /10

Aww Amazing!

Super hit!

1.4k ratings
Time to beat
Main
17.5h
Main + extras
29.2h
Complete
45h
Where to get it
Trailers & screenshots
Why play it

Chrono Trigger is a 1995 Role-playing (RPG) game rated 9.2/10 from 1.4k ratings, with a main story of about 17.5h, available on Satellaview, Super Famicom, Super Nintendo Entertainment System, Wii.

In this turn-based Japanese RPG, young Crono must travel through time through a misfunctioning teleporter to rescue his misfortunate companion and take part in an intricate web of past and present perils. The adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.

Story and worldbuilding

Crono Meets Marle In 1000 A.D., a teenager named Crono from Truce attends a fair made to celebrate 1000 years since the Kingdom of Guardia's founding. While at the fair, he meets Princess Nadia, or Marle, who is the immediate heir to Guardia. Crono and Marle participate in a demonstration of Crono's friend Lucca's teleportation device; a reaction between it and Marle's pendant, handed down for generations, causes a time Gate to open and transport Marle to 600 A.D., the middle ages. Crono immediately follows using the pendant, and discovers that Marle has been mistaken for the Queen of Guardia of that era (Queen Leene had been missing prior to Marle's entrance, and the search party mistook Marle for her). While visiting Marle, Crono watches her vanish; Lucca, after entering the area via a Gate Key (device that can open Gates), explains that Marle's ancestors never being found causes this (On a side note, Lucca is almost surely wrong here, as her explanation contradicts all other instances of temporal transforms in the Chrono series. Marle's detainment was most likely an action done by the Entity to start Crono on his quest). Crono, Lucca, and a knight who is in the form of a frog together rescue Queen Leene; subsequently, Marle reappears in Guardia castle. Crono, Marle, and Lucca depart for 1000 A.D. Lavos is Discovered Lucca immediately heads home, while Crono is instructed to take Marle home to Guardia Castle. Once arrived, Crono is charged with kidnapping the princess and placed on trial. He is found either guilty or not guilty, and sentenced to three days solitary confinement with possibility of execution. With the aid of Lucca, Crono breaks out of jail and battles the Chancellor of Guardia; after winning the fight, Marle joins the party and the trio escape into Guardia Forest. Cornered, they duck into a Gate in a meadow nearby. It speedily warps them to 2300 A.D., in which a battered, ruined world exists. Curious of that era, the trio trek to various futuristic domes and flattened cities (called Labs) and eventually ascertain from a video recording that a giant being, called Lavos, that hibernates beneath the planet (more on this in the forthcoming Lavos article) surfaced in 1999 A.D. and destroyed the entire world. Unwilling to let this pass, Crono's party swear to battle Lavos. While journeying in 2300 A.D., they meet a damaged humanoid robot. Lucca repairs the mechanical man, named Robo, and attempts to return home through a Gate in the Proto Dome, in which Robo was located. A door blocks the way, causing Crono, Robo, and either Lucca or Marle to venture to a nearby factory to restore power to the deactivated doorway. The party then goes through the Gate. The End of Time Due to the Conservation of Time Theorem (see the article Principles of Time and Dimensional Travel), Crono, Marle, Lucca and Robo end up at the End of Time, which is presided over by an old man. The man gives a bit of hope to the party, who are eager to defeat Lavos; before leaving, Crono and friends visit Spekkio, the so-called 'God of War' who also lives with the old man at the end of time. Spekkio imbues each member with magic ability, and afterward provides magic to new members (for the tech of this process, see the forthcoming article on Magic). All Gates connect to the End of Time, the old man states. The party then leaves through a Gate that takes them to 1000 A.D., but to a continent other than the one in which the Kingdom of Guardia is located. The party enters Medina, the town of the Mystics, a race of warlocks and monsters that warred with the humans

Game highlights
Rating momentum

Aww Amazing!: 9.2/10 across 1.4k ratings. This score says: bump it to the top of your backlog.

Play style

Leans into Role-playing (RPG), with a main story around 17.5h. Check if that style and time commitment fit you.

Reviews

2 media reviews

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RPG FanAudra Bowling · 22 Aug, 2021
9.4/10

With a team consisting of Hironobu Sakaguchi and Yuji Horii, of Final Fantasy and Dragon Quest fame respectively, perhaps it was no huge surprise that I’d end up enjoying Chrono Trigger. Given my appreciation and fondness for those series, I enjoyed what they created, even if it did take me a little longer to give the title a chance than most. It is obvious that a lot of care and effort was put forth by the entire accomplished development team, and that stemmed into quite a few fun hours of gameplay for me. Chrono Trigger is one of those rare titles that indeed lives up to its storied reputation, and I can certainly see why it is considered a timeless classic RPG. I can’t thank everyone who has recommended and hyped Chrono Trigger to me enough, as I found that it is a journey through time well worth taking for RPG enthusiasts!

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Niche GamerFingal Belmont · 23 Dec, 2024
9/10

Most people consider Chrono Trigger one of the best JRPGs for a good reason. It’s an exciting story to play through with unforgettable visuals and music. The gameplay is a perfect balance of challenging yet it remains streamlined to keep it accessible. It may be too basic for hardcore RPG maniacs, but it’s hard to ever feel disappointed when getting swept up in such a wonderful and feel-good adventure.

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