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Bullet Witch

Bullet Witch

|Japan, United Kingdom, United States|Shooter

6.6 /10

Okay

Niche

846 ratings
Time to beat
Main + extras
6h
Trailers & screenshots
Why play it

Bullet Witch is a shooter video game for the Xbox 360 developed by Cavia. It was released in Japan on July 27, 2006 by AQ Interactive, followed by a release in North America on February 27, 2007. Atari Europe handled translations and other localization efforts. The game was not released with a multiplayer component, although players could participate in a score ranking competition via Xbox Live. Downloadable content includes new costumes and new missions. A later Japanese re-release under the "Xbox 360 Platinum Collection" label included all of the downloadable content on the game disc. The player takes control of a witch named Alicia Claus in the near future of 2013. Mankind is on the brink of destruction, having suffered major natural disasters and an invasion of demons. The protagonist Alicia utilizes a gun rod that has transformations such as shotgun, machine gun, and Gatling gun. This weapon can also be used to cast spells.

Story and worldbuilding

First, there was the earthquake.Then the war, then the plague, then the riots. In the span of a few short years, humanity suffered every disaster imaginable — and all as a prelude to the one we couldn't have imagined. An army of literal demons marched straight out of Hell, trampling over the survivors wherever they found them. When they killed, they wore their victims' skins. When they conquered, they seized their enemies' weapons. Powered by supernatural evil and loaded with military hardware, they scattered us and ran us down. But then she came. At first, we thought she was one of them — a woman in black, with a long gun like a witch's broom and the magical powers to match. Survivors whispered her stories in the alleyways: stories of battles so intense that they leveled whole city blocks, during which she mowed down entire demon regiments with flaming bullets, then shared her own blood to save the wounded. They say she can summon clouds of ravens, call up thorns from the ground, and even conjure up lightning and tornadoes at will. Maybe she flew down from Heaven. Maybe Hell spat her back out. Either way, she's all we've got.

Game highlights
Rating momentum

Okay: 6.6/10 across 846 ratings. Decent score — check if the gameplay loop clicks for you.

Play style

Leans into Shooter, with a main story around 6h. Check if that style and time commitment fit you.

Reviews

11 media reviews

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Worth PlayingCody Medellin · 31 Oct, 2018
4.5/10

Perhaps the reason for the existence of Bullet Witch on Steam is for the sake of preservation. Unless you still have your Xbox 360 hooked up and a disc copy of the game — or Microsoft makes this backward compatible on the Xbox One — there's no other way to play the title on modern hardware. With that being said, the unpolished gameplay and bare-bones presentation do the game no favors in this day and age, and the general failure to launch issues cast Bullet Witch in a more negative light. Unless you have a strong sense of nostalgia, there's not much of a reason to pick up Bullet Witch.

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GameGrinReece Armstrong · 17 Jul, 2018
3/10

Despite a few neat gameplay touches Bullet Witch ultimately fails to impress and this remaster only goes to show that this game should have stayed in the past. What could have been an interesting third-person shooter is let down at almost every point by frustrating game design and bland level design.

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cublikefootClaire Ferrin · 13 May, 2018
3.5/10

The port itself is great, but the underlying game is just bad. The gameplay is dull, the enemy variety and AI is lacking, and the voice acting is just cringy.

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GBAtempPranavsingh Dhunnoo · 2 May, 2018
4/10

Bullet Witch is a game that should have been left where it was: forgotten in time. It has some nice ideas, especially in its gameplay, but they are all poorly executed in a muddled plot with mediocre animation, making for a port that no one asked for.

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GameSpaceWilliam Murphy · 1 May, 2018
5/10

Bullet Witch is not good and it aged prematurely, but it's not trashy enough to add that comical factor. Beneath the mediocrity, some heart and soul went into the creation. Still, there is not a single reason that justifies bringing this game to the PC 11 years after the original release.

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Cubed3Gabriel Jones · 28 Apr, 2018
6/10

Even though it's been over a decade, Bullet Witch hasn't aged as badly as might be expected. There is some creativity in Alicia's skill-set. Summoning ravens and rose spikes lends a pleasing dynamic to combat. Also, reducing an entire city block to rubble just to kill a few demons never gets old. A typical play-through will only take about two-and-a-half hours, but the extra missions and harder difficulties are sufficient reasons to keep playing. Keep in mind, however, that this game is a product of its time, and its most appealing aspects run counter to what gamers take for granted today. Some simply aren't going to enjoy goofing around with physics or explosions, and that's fine.

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COGconnectedThi Chao · 26 Apr, 2018
5.7/10

Bullet Witch has some promise and some really great ideas behind it, however, the execution itself is incredibly sub par.

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SpaziogamesDomenico Musicò · 26 Apr, 2018
5/10

Bullet Witch on PC does't differ much from the original version. It's the same boring game, with many technical flaws and no reason to appear once again.

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RespawningAditya · 26 Apr, 2018
5/10

Bullet Witch is just as bad today as it was in 2006 – whether that’s a good thing or not is up to your personal tastes, but in my opinion, the game requires far too many friends and alcohol involved in the action for the campiness to be tolerable. At least it didn’t get worse, right?

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IGN SpainDavid Soriano · 25 Apr, 2018
3/10

The years have passed, accentuating the defects that Bullet Witch had in 2006. Did anyone want the resurrection of this game?

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