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BattleBlock Theater

BattleBlock Theater

|United States|Adventure, Puzzle

9.5 /10

Aww Amazing!

Very hot

73k ratings
Time to beat
Main
10h
Main + extras
14h
Complete
43h
Trailers & screenshots
Why play it

BattleBlock Theater is a 2013 Adventure, Puzzle, Indie, Platform game rated 9.5/10 from 73k ratings, with a main story of about 10h, available on Linux, Mac, PC (Microsoft Windows), Xbox 360.

In BattleBlock Theater, players control a prisoner as they are forced to play through games devised by Hatty Hattington. Controls are simple, with the game largely consisting of running, jumping and punching. Levels are made up of various types of blocks, such as collapsing blocks, sticky walls, bouncy volcanic rocks and deadly spikes, and also feature hazards such as water and deadly creatures.

Story and worldbuilding

Almost all of the game's cut-scenes are done in a stick puppet style. The game begins with the narrator (played by Will Stamper) telling the adventures of the hundreds of friends aboard the S.S. Friendship, as well as Hatty Hattington, who is known as "best friend to one and all". After encountering a heavy storm, the S.S. Friendship becomes shipwrecked on a mysterious, seemingly abandoned island, and the crew itself vanishes. Upon waking up from the wreck, the player character seeks shelter from the storm in a dilapidated theater. Soon afterwards, the player discovers technologically advanced, highly-evolved cats restraining a captive Hatty as he is being fitted with an ominously glowing top hat. The hat appears to change him, and he alerts the cats to the player's presence, attacking them and rendering them unconscious. Upon coming to, it is revealed that the entire crew of the S.S. Friendship is being held prisoner by the cats, with Hatty as their apparent new leader. The player is then released from their cell and forced into deadly games by the feline wardens. The cats, who force their prisoners into deadly theater performances, watch with amusement as the player fights for their survival. As the player completes challenges, they find gems which are spend on unlocking fellow crew members to play as in these theater performances. Appearing to be possessed by the hat's unknown powers, Hatty begins working for the cats and against the player. As the player progresses, the narrator reveals more about the theater. Hundreds of years before the player shipwrecked on the island, Purrham Furbottom, a theatrical aficionado, sought to build the world's greatest theater. The opening night saw the most jaw-dropping feats and thrills the likes of which were never seen before, making the theater an overnight success. However, Furbottom did not allow intermissions in the theater, and after an untold amount of time watching the show, he died after "pooping himself to death on the way to the bathroom." Since then, his top hat has been passed down to various others, who were each revered by the cats as their leader, and who each met with grim fates of their own. The hat, the narrator theorizes, is haunted by the grief and sorrow of each of its past wearers, and Hatty is its current victim, having sunk into a depression while being surrounded by the many gems the player has accrued, without doing anything to help the state of the theater. Eventually, the cats grow tired of Hatty's inaction, and begin rioting, striking, and more, while the player's challenges grow increasingly difficult. As the theater deteriorates further, the narrator provides encouragement to the player, and continues to shed light on the cats' mental state, which grows more unstable as time progresses. The narrator also instructs the player to enter The Vault, which houses Hatty and all the gems the player has spent, before the cats kill Hatty and the rest of the crew, starting the madness over again. After completing the final set of challenges inside the Vault, the player breaks into Hatty's throne room. Hatty doesn't budge, so the player carries him out of the crumbling theater as the crew of the S.S. Friendship orchestrates a mass breakout. Everyone manages to make it back to the boat amidst the chaos, escaping the island and the cats that reside there. As the player celebrates with hot cocoa, he tries to cheer up Hatty, who the narrator implies has sunk into a catatonic state from prolonged exposure to the hat. The narrator sings a sad song as the credits roll, before quickly recovering and singing a more happy, upbeat song, rocking the boat and flinging Hatty into the sea, where he sinks to the bottom. The hat lands on his head and begins glowing green as opposed to its usual red, and shoots a beam skyward, where it sends the boat flying and continues into space, where it vaporizes a bear that appeared during the narrator's upbeat song. The narrator claims to understand what just happened, but does not explain, sending the game back to the title screen.

Game highlights
Rating momentum

Aww Amazing!: 9.5/10 across 73k ratings. This score says: bump it to the top of your backlog.

Play style

Leans into Adventure, Puzzle, Indie, with a main story around 10h. Check if that style and time commitment fit you.

Reviews

9 media reviews

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PC GamerChris Thursten · 23 Jun, 2014
8.6/10

Charming, clever and funny, this is one of the best new platformers on the PC at the moment. Recommended.

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Rock, Paper, ShotgunMarsh Davies · 22 May, 2014

There's a lot of room amid this content for people of every skill level, with an additional nightmare mode for players eager for punishment from the off, and a modified campaign purely for co-op.

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Hardcore GamerAlex Carlson · 14 May, 2014
9/10

The amount of content, style and polish in BattleBlock Theater is incredible and puts the efforts of many AAA developers to shame. The story and writing alone could fill a comedy club, but the accessible, addictive gameplay demonstrates a mastery of platformer fundamentals.

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oprainfallJosh Speer · 18 Aug, 2014
9/10

Overall, BattleBlock Theater was a hell of a lot of fun. It more than satisfied my retro yearning and kept challenging me as I played. It was honestly hard to put the game down as I played through Story mode, approximately a 10-hour process, and with the user-generated levels I might be playing for a very long time. I would recommend it to any fan of old school gaming done right. I cheer The Behemoth on for such a mighty game, and not-so-patiently wait for their next creation.

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DarkZeroAnthony Morris · 27 May, 2014
8/10

There isn't a great deal of variety in the environments as they all tend to stick to the same techno-theatre setting, but there's plenty of fun to be had with BattleBlock Theatre especially when playing with a friend.

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NZGamerKeith Milburn · 18 May, 2014
9/10

BattleBlock Theater is a charming platformer. It comes loaded with a sense of style and humour that only developer The Behemoth possess. An incredibly funny narrator, adorable creature design, and cut-scenes that look like paper-doll puppetry all amount to a stylistically cohesive game that has tight platforming to boot (albeit with a few mechanical hiccups).

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GameWatcherJoe Donnelly · 15 May, 2014
9/10

In essence, BattleBlock Theatre is not without its frustrating moments, but such is the nature of all puzzle platformers. Any negatives noted here exist, but are slight and surely nothing more than minor blips in what is a very rewarding, very well presented, and very enjoyable and hilariously funny puzzle platformer. As the landscape of these types of games becomes increasingly bigger, it's nice to see a game strive so hard for innovation. And in doing so can make the player feel like the cat who got the cream. Perhaps I should leave the jokes to The Behemoth experts.

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PC InvasionPeter Parrish · 14 May, 2014
8/10

BattleBlock Theater's second opening night (this time on PC,) is just as crude, unhinged and delightful as its first. Come for the platforming, stay for the absurdity.

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Digitally DownloadedShaan Joshi · 14 May, 2014
9/10

BattleBlock Theater feels like it was designed for the child that still lives inside me. It's juvenile, colourful, and silly. But more importantly, it achieves everything it set out to do, with a near masterful level of execution. The addictive multiplayer and excellent level creation tools are just the icing on the cake.

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