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Alien Bloom

Alien Bloom

|United States|Turn-based Strategy, Indie

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Why play it

Alien Bloom is a three-player turn-based strategy card game in which rival factions compete for control of Earth. Players expand across a world map, attack territories, resolve battles using card-game mechanics, deploy spaceships, and pursue multiple victory conditions.

Story and worldbuilding

In the 1940’s Germany created a multidimensional device to help turn the tide of World War II. Successfully navigating to the 5th Dimension, Antarctican Germans made first contact and drafted defense agreements with the Aliens. 12 years later the German holdouts were backstabbed and defeated as the Aliens switched sides to the United States in the 1950s. The Aliens gave the United States advanced alien technology in exchange for the materials needed to construct their Mothership superweapons. Unknown to the United States, they were funding mankind's eventual extermination. After the planned demolition of the United States in the 2030’s, rival powers were instructed to start World War III with the end goal being a united one world government. However one nation took things too far and assassinated a powerful family from the West. This led to classified military technology being deployed by every side in an actual all out war that decimated the globe. Mankind finally had enough of the fighting and were ready for unification. World leaders met to set aside their differences and form the very first World Government. As cities were rebuilt using previously suppressed technologies, the Aliens finally revealed themselves to the World. They came in peace—but only if mankind submitted to their rule as Gods. The World Government accepted their demands, as this was always the plan to bring mankind to its full spiritual potential. However many people rejected the Aliens and the World Government, opting to take a stand instead. This led to revolts and skirmishes until one day the Alien Messiah was shot in the head. The Aliens retreated back to the 5th Dimension and released two bioweapons: Radioactive plant seeds and a zombie virus. After six months all of Earth's ecosystems had been replaced with radioactive alien jungles. A majority of mankind started to develop terminal cancer while the survivors were forced to survive a zombie apocalypse. The World Government created an A.I to combat the zombie virus, but faulty programming led to the A.I going out of control and attacking all humans to starve out the zombie hordes. Surviving World Government leaders retreated to the Antarctica Black Site and activated the CryoStorm device, effectively walling themselves off from the rest of the World. With no government and death approaching fast, the remaining humans in Europe pulled together with a desperate plan. Thanks to a young woman who had access to the most powerful A.I ever created, Humanity was able to construct hundreds of Airships and escape the newly evolved zombie virus known as The Orcus.

Game highlights
Play style

Leans into Turn-based Strategy, Indie, Card & Board Game — a quick read on whether that fantasy matches what you usually enjoy.

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