Rating momentum
Pretty good: 7.0/10 across 778 ratings. Overall vibes are good; safe to add to your backlog.
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Actraiser Renaissance is a 2021 Simulator, Role-playing (RPG), Platform, Strategy, Hack and Slash game rated 7.0/10 from 778 ratings, with a main story of about 10h, available on Android, iOS, Nintendo Switch, PC (Microsoft Windows), PlayStation 4.
Pretty good: 7.0/10 across 778 ratings. Overall vibes are good; safe to add to your backlog.
This is a Remake leaning into Simulator, Role-playing (RPG), Platform, with a main story around 10h. Check form, fantasy, and time commitment.
20 media reviews
ActRaiser Renaissance's plastic look betrays a solid remake with a lot of new content, and plenty of heart.
Read full review ↗Not everyone is going to think that way, clearly. Each individual has their own expectations for a remake, and Actraiser Renaissance may have put hands on facets that were once sacred. Some will find the changes intrusive. It would have been nice if there was a classic mode included that strips out the tower defense to make everyone happy, but that’s not in the cards. In my eyes, however, Acraiser Renaissance was one of the biggest surprises and the most enjoyable gaming experiences I’ve had this year.
Read full review ↗There's a generous amount of content, which at 20 hours is four times the completion size of the original. Since this retro remake is a game of three thirds, it'd be a disservice if followers of the original lost faith from initial impressions of the unsightly side-scrolling action, and an overly gabby god game. Yet, fans won't be on cloud nine if a lack of support towards Actraiser Renaissance discourages Square Enix from being devoted to ActRaiser as a promising series.
Read full review ↗While the updated graphical style and jerky scrolling don't make a great first impression and there may be some who feel the 'Tower Defence' sections are given too much screen time, Actraiser Renaissance is ultimately a successful attempt at updating a solid-gold classic from yesteryear. Rarely are two totally different gameplay styles fused this effectively, and the enhancements introduced by developer Sonic Powered really do improve things; combat in the action sections is more fun, while the 'God Sim' portions of the game are lent increased depth thanks to thoughtful gameplay upgrades. To cap it all off, Yuzo Koshiro's music – available in both its SNES and rearranged forms – is masterful. While it's not perfect, Actraiser Renaissance will nonetheless find favour with fans of the original, as well as pick up plenty of new fans along the way.
Read full review ↗An outstanding remake with meaningful additions that will appeal to fans of the original and newcomers alike.
Read full review ↗Yuzo Koshiro crushes it with both the classic and rearranged soundtrack, the gameplay is fun and a little bit improved in some cases, and the world is more enjoyable than ever to take in from the skies above and on the ground. I wish some classic pain points hadn’t come along for the ride and that the sprite work was a bit better, but Actraiser Renaissance is still a fantastic title whether you’re walking down memory lane or playing it for the first time.
Read full review ↗The rearranged soundtrack coupled to new compositions is stunningly awesome, as Yuzo Koshiro recaptures brilliantly the spirit of the original and the gameplay of the side-scrolling sections is even better than in the original. However, the questionable choices in the art direction, the bugs, poor performance and the, at times, way too wordy expanded script, mar the experience in such a way that what should have been the masterful return of a masterpiece instead turns out to be a nice introduction to the classic for new audiences, but not much more. There's no shaking the feeling that this re-release was not treated with all the care that such an important landmark title deserved. The extra content sweetens the deal somewhat, and encourages fans of the original to come back for more, but the price of admission for such an end result is a bit too much perhaps.
Read full review ↗Actraiser Renaissance was definitely a surprising announcement to behold. It really goes to show that if there is a dedicated team out there, any game could possibly be up for a remake or remaster. But was this remaster truly needed? I would say it has its place. Similarly to the original, this game won’t appeal to everyone. The side-scroller section gives just a taste of what you would look for, with forgettable levels and (mostly) easy boss battles. The town building portion drags on, and the sieges can sometimes drag that irritation out. After the third world, it can start to get a bit repetitive. Fight in a side-scroller level, inhabit your new land, guide the people, beat the boss of that area, rinse and repeat. It is a charming game in of itself. Of course, I can’t really speak for those who have played the original, whether they should pick this game up or not. For those with no experience in this game, however, I can say that it’s an interesting experience. The experiences with the action side-scrolling and town building may leave you wanting more. But both portions are done competently enough that you may find yourself passing a few hours by fulfilling missions and defending your towns from monsters.
Read full review ↗The 2D action was the best part of the original ActRaiser, and it’s still the best part in ActRaiser Renaissance. The other gameplay modules certainly have been greatly expanded and fleshed out to the point it changes the entire experience, and sometimes at the expense of the player’s enjoyment, due to the new systems requiring absurdly long and frequent tutorials. No matter what though, the music is pure fury.
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